Progress update + some fun art for your face
So... this week blows. I'm going to keep working on my gay little visual novel and doing my best, despite everything.
Progress Update
Chapter 2 is almost in a state where I can playtest it myself, meaning... it's getting closer to done. I can't really give a hard estimate on when I'll have it up and playable yet, but basically what's left to do is flesh out the little branches now that the big branch is done, add points to choices, and finally, do all the text styling. Given that it's November, which is when my brain starts to crash into Seasonal Depression, and the holidays are coming up and I'll have a lot to do... uhhhhhh--
We'll see! Hopefully sooner rather than later. It'll probably be STRICTLY text only at first because I'd like to focus my drawing energy mostly on Chapter 1's visuals. I'm really playing all of this by ear, can you tell?
Here's some art:
i needed to do something funny and gratifying for myself this week so i went a little bit hog wild and also made a fake PS2 box cover for the game.
i think i'd need a laser printer and a slightly different type of paper to really get this to look authentic but i'm quite pleased with my Silly Relic. i have long planned to also do sort of a digital old-school instruction booklet for the game... might toy around with that soon when i'm stuck on other stuff. :)
Future updates and nonsense to come.
Get Iron Company
Iron Company
A mysterious spellcaster and an ex-soldier quite literally haunted by his past must overcome their violent history.
Status | In development |
Author | doodlemancy |
Genre | Visual Novel, Adventure |
Tags | alpha, demo, Fantasy, Horror, Narrative, Post-apocalyptic, Singleplayer, vn |
More posts
- 'Twas The Night Before Christmas...17 days ago
- 1.11 - Now it works on web LOL49 days ago
- 1.11 - Personality Quiz, UI Improvements, and more!49 days ago
- 1.10 - The Visuals Update, #1Sep 29, 2024
- Some screenshots from the upcoming updateSep 22, 2024
- 1.9 - Web/Mobile version!Aug 17, 2024
- 1.8 - Bells and whistlesAug 14, 2024
- 1.7 - Some teeny tiny bug fixesAug 09, 2024
- The first public demo!Aug 09, 2024
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